Unity 4 - DirectX 11 Support

Uploaded: July 13, 2012
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Senior Developer Renaldas Zioma talks about some of the possibilities available to users as a result of DirectX11 support on its way in Unity 4.

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Wolfos
July 13, 2012

Still, where's the demos? Unity 4 should be capable of what Epic and Squeenix showed at E3, but I haven't seen anyone do anything even close to that yet.

Daniel
Daniel
July 14, 2012

looks nice, but i'd rather see some improvements for openGL or something new that'll work in both mac and windows (and now linux) environments.. focussing on just developing dx11 stuff is nice but having an unbiassed view between operating systems is good (seeing as though macs are getting more and more popular these days).

Alex
Alex
July 27, 2012

Truly awesome!

Seth
August 08, 2012

Are there going to be learning resources for this functionality? Looks awesome, but if there are no learning paths it probably won't get as much use as it should...

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